Warrior Mage
A lot of experience in direct combat has moulded the frail mages into sturdy warriors. Apart from their legendary skills in both melee and ranged combat they can lead groups of henchmen in battle. They are experts in combat under the cover of darkness, and can successfully engage large groups of orcs for any period of time until reinforcements arrive.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | Soldier Mage |
Advances to: | Lord Mage |
Cost: | 44 |
HP: | 42 |
Movement: | 6 |
XP: | 120 |
Level: | 2 |
Alignment: | chaotic |
ID | Warrior Mage |
Abilities: | leadership |
Attacks (damage - count)
short sword melee | 8 - 3 blade | magical | |
warrior bolt ranged | 11 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 10% | |||
cold | 10% | arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |